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CVE-2020-6018 Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function…

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

Produits et versions touchés

Produit Versions touchées Corrigé en
Game Networking Sockets Versions non publiées
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