Non notée
CVE-2020-6018 Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function…
Description
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
Produits et versions touchés
| Produit | Versions touchées | Corrigé en |
|---|---|---|
| Game Networking Sockets | Versions non publiées |
Autres CVE de Game Networking Sockets
Les 4 CVE de Game Networking Sockets →
CVE-2020-6017
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function…
Non notée
CVE-2020-6016
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets…
Non notée
CVE-2020-6019
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function…
Non notée