Not rated
CVE-2020-6016 Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets…
Description
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
Affected products and versions
| Product | Affected versions | Fixed in |
|---|---|---|
| Game Networking Sockets | Versions not published |
Other CVEs of Game Networking Sockets
The 4 CVEs of Game Networking Sockets →
CVE-2020-6017
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function…
Not rated
CVE-2020-6018
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function…
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CVE-2020-6019
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function…
Not rated